Thesis:
My thesis project using the game concept art as my medium, I invite the audience to imagine an RPG world where the protagonist—Sloth—must find balance and save their siblings, blending narrative, design, and interactivity.
Saligia
My thesis project using the game concept art as my medium, I invite the audience to imagine an RPG world where the protagonist—Sloth—must find balance and save their siblings, blending narrative, design, and interactivity.
Ratronics
Ratronics is a self-initiated brand mock-up project that reimagines a vintage electronics company.
The concept combines the nostalgic aesthetic of retro gadgets with modern technology, creating a playful yet innovative brand identity through logo design, packaging, and visual storytelling.
Go to project︎
Memory bubble store

Team Mates:
Christine Chang(coding director)
Memory Bubble Store is a calming, nostalgic game created for Global Game Jam 2025, where players run a shop selling origami toys sealed in bubbles that reveal heartfelt childhood memories of nature.
Eva Terminal
Eva Terminal is a new kind of puzzle game where players solve scenarios by interacting with an AI game master, Eva. You ask yes-or-no questions to uncover the story, and Eva dynamically responds, analyzing your questions in real time.


