Thesis:
My thesis project using the game concept art as my medium, I invite the audience to imagine an RPG world where the protagonist—Sloth—must find balance and save their siblings, blending narrative, design, and interactivity.
Saligia (2025)
My thesis project using the game concept art as my medium, I invite the audience to imagine an RPG world where the protagonist—Sloth—must find balance and save their siblings, blending narrative, design, and interactivity.



